Hoi4 navy meta.

Meta is not only to ignore carriers, but if you have them anyway, to never build carrier CAS. This comes from a viewpoint that destroying the enemy navy is the only point. That is, of course, important. But there's also the period after you've done that. Swapping out the NAV for CAS, partially or totally, gives those carriers something to do.

Hoi4 navy meta. Things To Know About Hoi4 navy meta.

There are essentially two metas. The surface fleet meta is heavy cruisers (1 heavy gun, lots of light guns, max engine, no armor), with roach destroyers (as cheap as can be; possibly include upgraded engines) and torpedo destroyers. Destroyers should be at least 4 per cruiser. You don’t need lots of torpedo destroyers.Since 2009, the Navy slogan has been: “A global force for good.” The phrase was designed to motivate people to enlist. It was not intended to be a motto for that branch of the Armed Forces.4.1 Modifiers 4.2 Pride of the fleet Task force The unit overview of a carrier task force called "Singapore Squadron", part of the "Far East Command" fleet, docked in Singapore Task forces are groups of individual ships. They are the most basic unit of ship control available to the player. Each task force has a customisable insignia and name.#Hoi4 #tutorial #navy I thought I would show you guys the Navy "Meta" I use in SP games! There's a few different methods floating around but I find this one ...Royal Navy Challenge - BBA Edition. Cloak71. Oct 25, 2022. Jump to latest Follow Reply. I thought I would revive the Royal Navy Challenge (link to original forum post) with all the changes to navy that …

A. Carriers: Carriers were the gods of the sea irl in WW2, but in Hoi4, not so much, at least not until later in the game. Carriers get a lot more power ramp than other ships, so they start off comparatively weak, but later on get much stronger. "Sortie Efficiency" is a direct multiplier to how many attacks your naval bombers will make.Mar 1, 2020 · Your patrol should consist of destroyers with radar, a light gun, a dual purpose gun, and lots of torpedoes. This should be at a ratio with light cruisers of 2:1/3:1 of DD:CL, where those light cruisers will have radar, 1-2 scout catapults, and lots of light guns/dual purpose guns.

This guide will cover everything there is to know about navy, from gameplay basics to advanced ship designs! I'll start this guide with a very important quote: This quote perfectly describes what the navy is is used for; cutting off enemy supply lines, and securing your own supply lines.#Hoi4 #tutorial #navy I thought I would show you guys the Navy "Meta" I use in SP games! There's a few different methods floating around but I find this one ...

ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting …1 Task force 1.1 Creation and reinforcement 1.2 Automatic reinforcement 1.3 Repair options 1.4 Engagement rules 2 Fleet 2.1 Assigning regions 3 Theater 3.1 Alert …The brilliance of the naval system in HOI4 is its sandbox depth. Get messy with it. It really has a lot to offer and is by far the single most pleasing addition to Hearts …Hearts of Iron IV is a compelling simulation of modern war that rewards replay and strategic thinking.Main Features:Rewarding Strategic Gameplay:Manage continent wide battle fronts and a complex research tree, alongside diplomacy and politics. Prepare your nation for the coming storm, transforming the geopolitical landscape in your favor ...Jan 24, 2023 · High screening effectiveness shields the battle-line and carrier group from enemy torpedo assaults. In addition, screening grants all ships in those groups an improved hit probability and retreat speed. Make sure that you keep in mind that a good navy always has heavy cruisers. Mastering the Hearts of Iron 4 navy is crucial to achieving victory.

if you want to play as a minor nation that starts with a decent navy & has potential - apart from netherlands and sweden, i'd also suggest portugal, turkey or argentina. netherlands and portugal obviously have very specific naval branches in their focus trees. turkey, argentina & sweden get 1940 subs in jan 1937 + doctrine boosts for trade ...

10-0 with support engineers is the current meta, support AA if you don't have air, support arty optional, support signal optional. Navy wise, that build you mentioned is a patrol cruiser. Because average spotting determines your patrol's use, you should make a task force with a single cruiser with tons of planes to spot.

Make sure your main fleet is on strike force in the 3 sea tiles covering China's coast + coast of Japan to prevent any Chinese naval invasions. Remember for naval invades to also land in the tiles adjacent to the port you want to take so they can assist in capturing it by attacking from multiple sides.Africa is known for child soldiers. They're changing the Navy meta; adding an aircraft designer (like NSB's tank designer) and changing the peace conference mechanic. They added a new dimension, you can build a portal to it using Switzerland completely encircled by your country.Capitals are BB (battleship), BC (battlecruiser), CA (heavy cruiser), and CV (carrier). Screens are CL (light cruiser) and DD (destroyer). You want at least 4 screens for every capital ship to protect them from being torpedoed. I use 4 BC, 8 CL, and 16 DD for my model strike task force if I'm building from scratch.QIACHIP • 4 yr. ago. Option 1: build AA cruiser, 4 carriers all filled with carrier fighter, let battleship do the real damage Option 2: build AA cruiser, 4 carriers all filled with carrier fighter, let torpedo cruiser do the real damage. Option 3 (only for English Channel): build a lot of CAS, naval bomb them.Navy. 1936 Subs 1936 Light Cruiser Spotter 1940 Destroyer Anti-Sub 1940 Destroyer Torpedo Tips & Tricks-keep building 1936 subs until you have at-least 100 don't worry about convoys and use subs to harass JAP convoys -split subs into groups of 10 to 15 more than that they lose overall efficiency ... r/hoi4 • Combat Width Meta after AAT ...

Some conclusions of the new air meta. Twin engine fighters are better if you have the fuel (although this seems to have been changed in the Open beta, and they will become useless) Heavy machine guns are better than cannons and light machine guns for air supremacy missions. Increased carrier aircraft costs has made aircraft carriers totally ...#Hoi4 #tutorial #navy I thought I would show you guys the Navy "Meta" I use in SP games! There's a few different methods floating around but I find this one ...r/hoi4. Join. • 22 days ago. I cannot get past the French army, I have tons of divisions and every time I make an attack my 24 division command cant beat 3 divisions of French soldiers and absolutely zero progress is made, its been a stalemate for months now. Any tips on what to do and thins I may be doing wrong? 1 / 3.A. Carriers: Carriers were the gods of the sea irl in WW2, but in Hoi4, not so much, at least not until later in the game. Carriers get a lot more power ramp than other ships, so they start off comparatively weak, but later on get much stronger. "Sortie Efficiency" is a direct multiplier to how many attacks your naval bombers will make.This thread is archived. It depends on how soon you want to kickstart WW2; if you want to enter the war with a somewhat competent navy, strong enough to face the Allies my wager is you'll have to wait at least until 1942 (historically the German Admiralty believed that before 1948 they would have no chance at all so I'm being a bit genours here).Hearts of Iron 4 Navy – Strategy and Design Guide. January 24, 2023. Kris Besharaty. Hearts of Iron 4 Navy Guide. One of the most important aspects for many …

All the groups will combine into one and your ships will all merge. To serperate, click or shift-click ships in the menu, then right click either in the SAME fleet group for a new group within the fleet, or the fleet group menu at the very top for an entirely new fleet. 1. evian_water • …Both metas benefit from admirals with visibility reduction. Part of the goal of these metas, btw, is to compete effectively on the seas without having to overbuild dockyards. Ground forces (and thus tanks) are kings when it comes to winning the big wars, so the fleet is more supplemental. Overspending on a navy can hurt you overall.

If you have LaR, use your spies to infiltrate the Jap navy and find where their task forces are deployed. Then you can set up your superior force to wipe them out. Air bases on your island possessions for naval bombers. Strike force of 4 carriers, at least 4 BB/BC/CAs, and 32 CL/DDs. Patrol TFs of a few destroyers set to not engage.They are an inexpensive platform for mines, and the AI does not make any real effort to sweep mines. So for a minimal amount of naval techs researched a minor nation can flood sea zones with mines and get naval superiority that way.4.1 Modifiers 4.2 Pride of the fleet Task force The unit overview of a carrier task force called "Singapore Squadron", part of the "Far East Command" fleet, docked in Singapore Task forces are groups of individual ships. They are the most basic unit of ship control available to the player. Each task force has a customisable insignia and name.Very cost-effective way of killing the enemy navy. Port strike. Has to be performed in the land area on which the port lies. Destroys ships that lie in port. Naval Patrol. ... [hoi4.paradoxwikis.com], you can see the full formula for calculating losses and damage. I will use a 'multiplication factor' to indicate how effective a 1% increase in ...What is the naval meta for BBA at the moment? I've never bothered with the navy before since there are so many techs and modules but I want to learn about it. So, can someone tell me what the current meta for navy is? This thread is archived. New comments cannot be posted and votes cannot be cast. 1.What are the best hoi4 navy strategies/tactics in general? HotTeaLemonJuice. Jan 27, 2023. Jump to latest Follow Reply. I barely have any idea how to use the navy. I completed the tutorial and won a few games, but most of the time, I just gather all my navy in a port, group them all together in one group, and then put them on mission patrol all ...Some conclusions of the new air meta. Twin engine fighters are better if you have the fuel (although this seems to have been changed in the Open beta, and they will become useless) Heavy machine guns are better than cannons and light machine guns for air supremacy missions. Increased carrier aircraft costs has made aircraft carriers totally ...

So building a navy, that is not quite meta, but accurate in terms of fleet composition is much more fun. It's sort of a roleplaying thing, and thanks to AI ineffectiveness and mods (increasing reasearch and building speed for navy), it's more than strong enough. Spamming subs and naval bombers is just lame in comparison.

NSB Naval Meta The Navy in HoI4 seems to be something that a lot of people gloss over, perhaps because they do not know how it works, or where to even start when it comes to designing the right ships for your fleet. I hope to help relieve this issue and hopefully help more people understand the navy in HoI4. So, what are the current Metas?

For your particular case, I would choose the sub3/bomber meta. You don’t have to - Germany can certainly field a surface fleet. But the sub3/bomber meta is cheaper. This means you can devote more construction to MILs, and focus on the land war. Further, sub3/bomber is effective at cutting off supply, trade, and enemy reinforcements.Mass submarine. A fleet with CV + CA + DD with ratio 1:4 (cap.ship : screens) Of course I use BC and/or BB. This my CA template and DD template: CA - 2 Heavy Cr. Battery and 2 or 3 Second battery, Armor lv1 or lv2, Max engine. DD- 1 Light battery, 1 torped ,Engine lv1.Now what's the significance of these numbers for ship templates and techs. First, Trade Interdiction is the best doctrine for fleet combat, full stop. It gives 10% vis reduction to CLs and all surface ships with just one tech from the left side of the tree. Further down the left side helps out BBs and BCs even more. Yes, Base strike gives +40% naval targetting and +50% port strike if you go down the right branch (the other branches are useless if you go for planes only) And I'm a bit behind with the latest BBA patches when it comes to plane design, but the answer is the one who has the best naval attack and naval targeting when performing Naval Strike ...So it was mentioned that airwings are going to be mostly fixed at 100 size, with a few smaller sizes available. Not only does this mess up the cas air wing meta (which was each airwing being 3x your main division combat width) but also the carrier meta. During naval combat, carrier planes carry out 1 mission every few hrs per airwing.if you want to play as a minor nation that starts with a decent navy & has potential - apart from netherlands and sweden, i'd also suggest portugal, turkey or argentina. netherlands and portugal obviously have very specific naval branches in their focus trees. turkey, argentina & sweden get 1940 subs in jan 1937 + doctrine boosts for trade ...Both Navy Federal and USAA serve millions of veterans and military personnel. Here's a breakdown of the key differences for your needs. There are special banking opportunities for those who have served our country in the military, are curre...If ever you can, trade over land so no convoy protection needed. Offensively, you really only need navy to get superiority for invasions, which you can cheese by preparing before the war. I guess other than role playing, most players mostly ignore navy, steal major powers' navies or spam low cost DDs or subs.Magic of ‘dumb hoi4 navy meta’ where well designed cruisers will absolutely melt their screens and the torpedos will take care of the rest ReplyNew Germany Meta. Invade the Soviets using 18w Inf divisions and let them grind themselves to death. Make sure to get a common border with Japan and get the Oil rich regions in the Peace deal. Start Building 1940 Mine subs (Mines only, 1 non optional torpedo slot, Snorchel) and 1940 Torpedo Subs (Torpedo only, radar)Each navy will have 12 base battleships (to represent the starting 12 you get as the UK) All designs will use up to 1940s tech The battles will take place in neutral waters No Admirals will be used IC costs for fleets will be as even as possible

Watch the clash of British and German navies in a biggest naval battle I have ever seen!A final note regarding Carriers: Unless you are the UK, US, Japan, or Italy, don't bother. They are extremely industry intensive. But they are good. 4 carriers in your main battle fleet, with a mix of fighters and naval bombers. Any more is a waste and can actually hurt you. Deck space is king on them.NSB Naval Meta. The Navy in HoI4 seems to be something that a lot of people gloss over, perhaps because they do not know how it works, or where to even start when it comes to designing the right ships for your fleet. I hope to help relieve this issue and hopefully help more people understand the navy in HoI4.Instagram:https://instagram. sound of freedom showtimes near silvercity victoria cinemaswatch hill marine forecastyoutuber downloaderunstable frostfire belt Overall naval strategy 1.6.1 MtG. By Julen. A naval guide focused on integrating the naval strategy inside the broader strategy required during a playthrough (reaching wargoals, production and ressources, research, endurance of the fleet, mangament of the fleet, support of the fleet). For 1.6.1 MtG DLC. slashing pg build 2k23care home receptionist jobs Jan 22, 2023 · 4.1 Modifiers 4.2 Pride of the fleet Task force The unit overview of a carrier task force called "Singapore Squadron", part of the "Far East Command" fleet, docked in Singapore Task forces are groups of individual ships. They are the most basic unit of ship control available to the player. Each task force has a customisable insignia and name. the great swog dragonflight The meta designer has also changed to Coastal Fleet instead of Raiding Fleet. While RF is still good for the visibility reduction, I've realized that CF just gives more ships (-25% cost …Jul 18, 2021 · Discord! http://www.discord.gg/feedbackgamingSupport me on Patreon! http://patreon.com/feedbackgamingFollow me on Twitter: https://twitter.com/feedbackgaming... If you want an actual surface fleet you need to understand how naval combat works. There are three positions, forward, middle, and rear. Screens (light ships) occupy the forward, heavy ships (battle cruisers and battleships) occupy the middle and carriers occupy the rear. Light guns can hit the forward position of the enemy, medium guns can hit ...